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Pedro Garlaschi

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Phoenix FlamesRiot Games

An event to celebrate VALORANT's one-year milestone. Within this installation, I led the development of "Phoenix Flames," an interactive experience that employs body tracking for user engagement.

This Unity-powered game features a custom particle system for fire effects, 3D modeling using Cinema4D, and texture work done with Substance Painter.


Agency: Media Monks
Brand: Riot Games VALORANT

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