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Pedro Garlaschi

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F&F Live

Using color detection and OpenCV technology, along with colored cards distributed throughout the Fast and Furious Live audience, we allowed them to control a drag race experience created in Unity. The color detection was implemented using OpenFrameworks and seamlessly connected to Unity for a dynamic interactive experience.

 F&F was a live event game driven by the audience using colour detection made for  Inition  . The audience raise coloured cards to chose car parts and change gears
 The main Racing game was made in unity ( c# ) and the colour detection tool was made in openframeworks, I’ve used OSC to send messages in between the 2 applications

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