A beautiful project that unfortunately never saw the light of day. Just before COVID-19 hit, we were given the assignment to develop two installations featuring a representation of cancer as a beast. The first installation featured an interactive screen showcasing a hyper-realistic beast that would follow and react to users through the use of a skeleton tracking camera. The second installation was an interactive VR game that took users on a Jeep journey, challenging them to escape from the beast. Both projects were crafted in Unity, leveraging the latest features from the High Definition Render Pipeline.